The Drawing toolbar has most basic objects you can add to a map. Select the colors and line styles you want before you start drawing. From left to right, the buttons are:
Freehand Draw a freehand line. Click, draw on the map, and release to finish the line. To create a closed shape that can be filled, right-click before you release the left mouse button, and choose Create Closed Figure.
Line Draw a single segment line. Click, drag the line as desired, and release to end the line. Lines cannot be filled.
Polyline Draw a multiple segment line. Click and release the left mouse button for each point of the line, or press Backspace to remove a point already placed.. To finish the line, press Esc or right click and choose Create Open Figure. To create a closed shape that can be filled, right-click and choose Create Closed Figure.
Curve Draw a Bezier curve. Click once to set the start point. Click again to set the end point. Click two more times to set the control points, which alter the shape of the line. Press Backspace to remove a point already placed. The mouse cursor changes to give you a hint as to which point is required next. Curves cannot be filled.
Polycurve Draw multiple attached Bezier curves. Follow the instructions for a curve, except each curve after the first will already have the first point specified (the end of the last curve). As in a curve, the mouse cursor changes to give you a hint as to which point is required next, and you can press Backspace to remove a point already placed. To finish the polycurve, press Esc or right click and choose Create Open Figure. To create a closed shape that can be filled, right-click and choose Create Closed Figure.
Note: If you are using the speed method for line termination, the directions are slightly different: Right-clicking finishes an object, and to create a closed figure, hold down the Shift key before Right-clicking.
Fractal Drawing
A complementary set of tools exists for fractal objects. Fractal objects act the same as their normal counterparts, but they have two additional settings (shown below). To add fractal objects, follow the instructions given above for normal objects.
Fractal Settings
These two settings control the appearance of fractal objects.
When you select an object, the fractal controls change to reflect that object's fractal characteristics. New objects are added with the displayed fractal settings.And if you change the fractal controls while objects are selected, those objects will be changed to the new settings.
Roughness slider The amount of fractal "depth" for a line. At the far left of the scale, a fractal object will appear as smooth as a normal line or curve. At the far right of the scale, the object is so ragged that it barely conforms to the original line. The middle position is the default, and gives a generally useful appearance.
Seed The seed is a number from 0 to 65535 that defines a fractal's appearance. The shape of two fractals with identical seeds will be the same. You don't need to change the seed if you don't want to: the seed is automatically incremented by AutoREALM as you place fractal objects. If you want to, you can adjust the seed to try to match a fractal with a desired shape, or to generate special effects by using several fractals with the same seed.