Storm Rider


Storm Riders are (depending on which sage you consult) animations caused by the excess mana generated in the heavens during a thunderstorm, or elemental spirits attracted to our plane by the wild excesses of such storms. Either way, people have long heard shrill voices in the wind and occasionally mages have been able to trap such creatures. They are fickle, boastful beings, with a rather childish mentality. As servants they are unpredictable and dangerous, needing to be entertained and presented with new things to play with or do. If frustrated or bored they can become quite homicidal.

STR

0

-20

DEX

12

+6

CON

3

-14

BOD

10

INT

6

-4

EGO

6

-8

PRE

10

COM

0

-5

PD

1

+1

ED

1

SPD

4

+18

REC

2

+2

END

6

STUN

12

-24

Total

OCV

4

DCV

4

POWERS

59

Wind blast: 5d6 physical EB, radius area effect (7" radius), affects solids, at 0 END, personal immunity, no range, requires small loose objects to hurl (-1/2)

60

Wind blast: Change environment - create storm (wind, rain, etc) in an 8" environment, affects solids, at 0 END unranged

30

Flight 10" at 0 END

64

Desolid, always on

48

Invisible to sight group, always on

8

Life support (doesn't eat, sleep or age)

269

Total powers and skills

245

Total creature cost

50+

Disadvantages

20

Psychological limit: Mercurial, fickle personality - easily diverted, easily angered (common, strong)

20

Psychological limit: Sarcastic personality, likes to play and tease (common, strong)

10

Enraged if mocked, or blocked in goals (11-, 11-)

145

Storm spirit bonus