Talmash Khor

 

Talmash Khor is a fierce hill warrior of the Hamma tribe. He is characteristic of the breed - tall, slim with a short spiky beard and dark brown skin. Although not heavily built, his muscles are like wire - he is whiplash tough. His approach to combat is typical for his tribe too - he is a superlative hunter and he will stalk his prey before leaping on them with his two handed sword whirling in a deadly arc. His sword is so fast in combat that he has no fear of plunging into the midst of his foes.

Talmash Khor fought as a warrior for the Prince of Kvarch Nar and once saved the life of his cousin. For that he was made a member of the prince's personal guard. However, he has an explosive temper and nearly killed a noble of Kvarch Nar in a brawl over a woman. His friendship with the prince saved his life, but he had to leave the city. However, he still has friends in the prince's guard who would answer a call to his aid, or avenge his death... Since then he has survived as a thief and a bandit before joining the Fon as one of his personal guards.

Talmash was generated using the Blademaster career from the Random Character Generator.

Characteristics

STR

15

10

DEX

15

15

CON

16

12

BOD

12

4

INT

10

EGO

10

PRE

10

COM

10

PD

5

2

ED

5

2

SPD

3

5

REC

6

END

32

STUN

28

Total

+50

OCV

5

±1 level with 2-handed sword, ± 1 with all HTH combat, +1 range level with spear

DCV

5

±1 level with two handed sword, ± 1 with all HTH combat,

ECV

3

Cost

Powers and skills

2

FAM: Two-handed sword and spear

1

+1 range level with spear

3

+1 CSL with Two handed sword

5

+1 with all HTH combat

3

Breakfall

3

Defence maneuver

3

Fast Draw

10

Brawling: +2d6 HA

10

Danger sense 11- in combat

10

Toughness I 4 PD, 2 ED armour, totally invisible (+1), doesn't stop first body of each attack (-1/4))

15

Toughness II 50% Damage reduction vs PD, resistant, only Stun (-1/2), requires CON roll (-1/2)

9

Counterstrike. 1d6 HKA damage shield (+1/2), requires weapon OAF (-1), only on successful block (-1/2)

9

Stealth (12-), Concealment (12-) and Survival (11-)

6

+2 with Stealth Concealment and Survival (hunting skills)

2

Bump of direction (14-)

1

Perk: member of warrior band

2

Favour - Prince of Kvarch-Nar (11-)

3

Lightsleep

2

FAM: Riding animals

2

AK trade routes

2

+1" running

104

Total powers and Skills

154

Total Character cost

50+

Disadvantages

10

DNPC - Fellow Warrior (as pow.)

15

Explosive temper (com, strong)

5

Romantic rival

71

Experience

 

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