Montani

Montani lives in the junior officer's quarters at the headquarters of the City Watch. He has duties that engage him at the headquarters (in a mostly administrative capacity) 6 days a week, between the dawn and dusk bells. Unlike the others, he customarily wears his armour during the day (and often at night) since it is part of his uniform.

He is tall and fairly slim, with light brown hair, worn long and tied back (an Irilian affectation derived from his father). He has a short-trimmed beard and mustache, and lighter complexion and eyes than normal. When out of uniform, he dresses mostly in somber tones - black or dark brown - accented perhaps with a crimson scarf or belt.

Characteristics

Val

Cost

STR

13

+6

DEX

14

+12

CON

11

+2

BOD

11

+2

INT

10

EGO

10

PRE

12

+2

COM

11

PD

3

ED

2

SPD

3

+6

REC

5

END

22

STUN

24

Total

+30

Powers and skills

2

FAM : Common melee weapons

2

AK : Ilthmar (11-)

9

+3 CSL with broadsword, dagger and crossbow

3

High Society (11-)

4

Swimming (4")

1

Martic (native, literate)

2

Carousing (11-)

3

Tactics (11-)

2

FAM : Common missile weapons

2

Perk : local police powers

2

Increase AK : Ilthmar to 13-

3

AK : "Bad" parts of city (12-)

4

2 levels to offset DCV penalty for armour

2

KS : Laws of Ilthmar (12-)

3

Interrogation (11-)

1

FAM : Criminology (8-)

45

Total powers and skills

75

Total character cost

OCV

5 (±3 levels)

DCV

5 (+2 for shield, ±3 levels)

ECV

3

Disadvantages

(+50)

10

Psychological Limit : Slightly paranoid (uncommon, irrational)

5

Reputation: rake and general ne'er-do-well

10

Watched (8-, City guard, more powerful, NCI, limited area)

 

 

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