Catriana

Catriana started out as a member of the thieves' guild but her kleptomania finally made it too hot for her - they're still looking for her to ask a few questions about missing items. For a while she got a job with a mage who did some work with the guild and started a new career in magic but again, her kleptomania got her in trouble. She lived for a while on the streets before hooking up with Rhoa'inoia. Working with the Raiders has been tough - they travel a lot and Catriana is nervous outside her home base. Still they provide her with protection of sort, don't beat her up when they discover temporarily misplaced items and they do provide an opportunity to collect interesting things...

Characteristics

STR

10

DEX

18

+24

CON

13

+6

BOD

9

-2

INT

20

+10

EGO

15

+10

PRE

16

+6

COM

14

+2

PD

3

+1

ED

3

SPD

3

+2

REC

5

END

26

STUN

21

Total

+59

OCV

7

(+3 levels with dagger)

DCV

7

(+1 for shield, -1 for armour)

ECV

3

Powers, skills, etc

1

FAM : Dagger

9

Concealment (13-), Shadowing (12-), Stealth (13-)

6

+3 OCV with thrown knife

12

Streetwise (12-), Breakfall (13-), Lockpick (13-), Sleight of hand (13-)

1

Languages : Martic (native, literate)

12

KS : Street magic, Black Market, Thieves Guilds (all 14-)

3

AK : Lacramar (14-)

7

Magic skill (15-)

6

25 point Spell multipower. All slots take : Gestures (to start, -1/4), Incantation (to start, 1/4), Skill roll (-1/2), Extra time (full phase (-1/2), Focus (Spell book and mirror, OAF, -1), Concentration (0 DCV, only to turn on, -1/2), requires mana (-1/4) for a total of -31/4.

1

(u) Blur (+5 DCV @ 2 END)

1

(u) Images (Sight and Sound, -4 to perceptions @ 2 END)

1

(u) Invisibility (sight) Extra time (1 turn) @ 2 END

1

(u) Dispel Magic (5d6 suppress @ 5 END)

1

(u) Concentrate mana (1d6 END Aid, +10 max, return delayed to 5 min, continous, costs END to cast)

1

(u) Detect magic (sense, ranged, discriminatory, + 5 PER)

1

(u) Detect gold (sense, ranged, discriminatory, + 5 PER)

3

+1 with PER rolls

67

Powers and skills cost

126

Total character cost

Normal Equipment

Small shield (+1 DCV)

Armour - Boiled leather cuirass and Vambraces (3 PD/ED, -1 DCV)

Weapon - Daggers

40 Gp in jewellery (4 Silver rings with stones)

64 Gp, 24 Sp in coins

50+

Disadvantages

15

Hunted: Thieves Guild (More powerful, NCI, 8-, questioning)

15

Overconfidence (doesn't want help)

20

Kleptomania: Very common, Strong Reaction

5

Agoraphobia (uncommon, moderate)

21

Nimble-fingered mage-thief bonus