This character sheet represents better-trained guards or warriors with training and some combat experience. As such, they are generally reasonably equipped with a light sword, shield, spear or crossbow and some sort of armour (normally a DEF 4 brigandine, and light helmet). While not masters of combat, such soldiers can cut a swathe through less experienced warriors and in sufficient numbers can even pose a threat to heroic fighters such as player characters.
CHA |
VAL |
COST |
---|---|---|
STR |
11 |
2 |
DEX |
11 |
3 |
CON |
10 |
|
BOD |
10 |
|
INT |
10 |
|
EGO |
10 |
|
PRE |
10 |
|
COM |
10 |
|
PD |
3 |
|
ED |
2 |
|
SPD |
3 |
9 |
REC |
4 |
|
END |
20 |
|
STUN |
21 |
|
Total |
14 |
Cost |
Powers and skills, etc |
---|---|
2 |
FAM : 2 specific weapons (Crossbow and sword or spear and sword are most common combinations) or FAM: common Melee weapons |
3 |
Combat skill levels: +1 OCV with each of two specific weapons or +2 OCV with one specific weapon |
6 |
Choose or pick from appropriate list using 3 point skills, FAM or 2 point skills to make up 6 points |
Brawling (+1d6 HA) |
|
Breakfall |
|
Combat skill levels, either +1 OCV (2 points) or +1 CSL (3 points) with specific weapon |
|
Climbing |
|
Concealment |
|
Conversation |
|
Gambling |
|
KS: Healing |
|
KS: Music |
|
PS: Assess value |
|
PS: Urban occupation |
|
PS: Rural occupation |
|
Paramedic |
|
Shadowing |
|
Stealth |
|
Streetwise |
|
Survival |
|
Riding |
|
Tracking |
|
Tactics |
|
Weaponsmith |
|
11 |
Total powers and Skills |
25 |
Total Character Cost |
50+ |
Disadvantages |
---|---|
None Required |