Prism Table of Contents

Art copyright © Ragnarok PressNewest Update: Lens of Pvara: Hârn for Prism
What is Prism and where's it going?
Credits, Disclaimers, Copyrights, and Contacting The Author
Downloads


Chapter 0 Introduction
  * 0.1 Roleplaying
  * 0.2 What is Prism?
  * 0.3 Making A Complete System
Chapter 1 Design
  * 1.1 Preliminary Design
  * 1.2 Character Points
  * 1.3 Plot Points
  * 1.4 Development Points
  * 1.5 Where To Get Help
Chapter 2 Stats
  * 2.1 The Purpose of Stats
  * 2.2 Generating Stats
  * 2.3 Race and Gender Modifiers
Chapter 3 Abilities
  * 3.1 The Purpose of Abilities
  * 3.2 Racial Abilities and Weaknesses
  * 3.3 Choosing and Buying Abilities
  * 3.4 Some Sample Abilities
Chapter 4 Weaknesses
  * 4.1 The Purpose of Weaknesses
  * 4.2 Choosing and Buying Weaknesses
  * 4.3 Some Sample Weaknesses
Chapter 5 Aptitudes
  * 5.1 The Purpose of Aptitudes
  * 5.2 Aptitude Values
  * 5.3 The Categories
  * 5.4 Choosing Your Aptitudes
  * Chart 5.4 AV Costs
Chapter 6 Skills
  * 6.1 The Purpose of Skills
  * 6.2 Finding a Skill
  * 6.3 Buying Skills
  * Chart 6.3 Skill Purchase Chart
  * 6.4 SV Calculation
  * Chart 6.4 NPC Skill Calculation
Chapter 7 Catalog
Chapter 8 Initial Skills
  * 8.1 Childhood
  * 8.2 Adolescence
  * 8.3 Apprenticeship
  * 8.4 Experienced Characters
Chapter 9 Personality
  * 9.1 Building a Personality
  * 9.2 Background Story
  * 9.3 Appearance
Chapter 10 Equipment
  * 10.1 Economics
  * 10.2 Starting Equipment
  * 10.3 Encumbrance
Chapter 11 Calculations
  * 11.1 Vital Statistics
  * 11.2 Encumbrance and Movement
  * 11.3 Development
Chapter 12 Summary
  * 12.1 Summary
  * 12.2 Example
Chapter 13 Development
  * 13.1 Skills
  * 13.2 Changing Permanent Factors
  * 13.3 Other Character Factors
  * 13.4 A Sample Session
Chapter 14 Actions
  * 14.1 Resolving Skills
  * Chart 14.1 Maneuvers
  * Chart 14.2 Common Manuever Modifiers
  * 14.2 Unskilled Actions
  * 14.3 Plot Points
Chapter 15 Combat
  * 15.1 Weapon Skills
  * 15.2 Weapons Without Charts
  * Chart 15.2 Weapons Without Charts
  * 15.3 Critical Control
Chapter 16 Reference
  * 16.1 Skill Reference Chart
  * 16.2 GM's Screen
  * 16.3 Character Sheets
Appendix A Spell Law
  * A.1 What is Spell Law™?
  * A.2 Character Creation
  * A.3 Magic Skills
  * A.4 Using Spells
Appendix B GURPS Magic
  * B.1 What is GURPS Magic™?
  * B.2 Character Creation
  * B.3 Magic Skills
  * B.4 Using Spells
  * B.5 Notes On Spells
Appendix C RDI
  * C.1 What is RDI?
  * C.2 Character Creation
  * C.3 Magic Skills
  * C.4 Casting Spells
  * C.5 Effects of Spells
  * C.6 Magic Items and Alchemy
  * C.7 An Example
Appendix D IRIS
  * D.1 What is IRIS?
  * D.2 Time
  * D.3 Calculating Actions
  * D.4 Actions
  * D.5 Saved and Prep Actions
  * D.6 Combat Effects
  * D.7 Starting A Combat
  * D.8 An Example

Supplements:
  * Prism v2 Skill Trees
  * Small Spacecraft Combat Rules
  * Lens of Pvara: Hârn for Prism (new!)
  * Edison's Optics: Space:1889TM for Prism


Credits


Disclaimers

Rolemaster, Arms Law & Claw Law, Spell Law, Character Law, Creatures and Treasures, Rolemaster Companion, and Spacemaster are trademarks of Iron Crown Enterprises, Inc.

GURPS, GURPS Fantasy, GURPS Magic, and GURPS Psionics are trademarks of Steve Jackson Games, Inc.

All other products referred to herein are trademarks of their respective creators.

Mention of any product or company does not imply that this product is in any way associated with that product or company.

Usage of feminine and masculine pronouns was chosen randomly for each character and reflects absolutely nothing by way of opinion.

Contents may settle during shipping.  Your mileage may vary.


Copyrights

"Beta-test" version printed in August 1990
First edition printed in October 1992
Converted to HTML with a few revisions January 1998
Skill trees in testing February 1999 to present

© 1988, 1990, 1992, 1998-2002 by Frank J. Perricone
All art is copyrighted by the artists and used by permission.
All rights reserved.


Contacting the Author

Contact the author at the following address:

Frank J. Perricone
Mynstrel's Song Productions
20 Trickle Brook Drive
Orange VT 05641

http://www.foobox.com/~hawthorn/

hawthorn@foobox.com


Downloads

Beta Test Documents

Downloadable Versions Of Prism

Game Utilities And Software


Art copyright © Aaron Elmore, used with permission


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