// Construction of Rough Magic menu
 
// the MenuType is either '1' or not
function RoughMenu(MenuType) {
	var output = '<table align="right" border="0" cellpadding="0" cellspacing="0">';
	output += '<tr><td align="left" valign="top">';
	if (MenuType == 'top') {
		MenuType = '1';
	}

	if (MenuType == '1') {
		output += '<FORM name="formSections1">';
		output += '<SELECT NAME="site" onChange ="formGoto()">';
	}
	else {
		output += '<FORM name="formSections2">';
		output += '<SELECT NAME="site" onChange="document.formSections1.site.selectedIndex=document.formSections2.site.selectedIndex;formGoto()">';
	}

	output += '<OPTION VALUE="#">Choose Section &gt;&gt;&gt;</OPTION>';
	output += '<OPTION VALUE="index.htm">*** Main Page ***</OPTION>';
	output += '<OPTION VALUE="intro.shtml">Introduction</OPTION>';
	output += '<OPTION VALUE="setting.shtml">Setting</OPTION>';
	output += '<OPTION VALUE="places.shtml">Places of Interest</OPTION>';
	output += '<OPTION VALUE="characters.shtml">Characters</OPTION>';
	output += '<OPTION VALUE="mechanics.shtml">Mechanics</OPTION>';
	output += '<OPTION VALUE="magic.shtml">Magic</OPTION></SELECT></FORM></td></tr>';
	output += '</table>';
	document.write(output);
}
